This study aims to examine the satisfaction of employed college students about the entrepreneurial project-based education using an e-learning platform. One hundred seventy-nine students of the Creative Design course which requires entrepreneurial projects. Multiple regression analysis examined the influence of six independent variables, namely: «perceived navigation», «perceived convenience», «perceived compatibility», «perceived usefulness», «perceived ease to use» and «perceived enjoyment» towards the satisfaction in the use of e-learning platform for the course. Results showed that only «perceived navigation», «perceived compatibility», «perceived usefulness», and «perceived enjoyment» significantly influence the satisfaction on the use of e-learning platform for entrepreneurial projects. «Perceived navigation» is the most significant variable that influences these students’ satisfaction in the use of e-learning for the required entrepreneurial project. There is a need to ensure the consistency to resources (i.e. e-learning platform), environment, and management to make the entrepreneurial project-based activities adapt the smart-classroom characteristics.